Working on an AAA project using in-house engine on top of Unreal Engine 4. Published 4 research papers, presented his work at 2 int conferences
Ignacio currently works as a video game programmer and has been working over two years as part of the rendering team in an unannounced AAA project using an in-house game engine implemented on top of Unreal Engine 4. Ignacio also works as a teaching assistant and researcher at the Institute of Computing, Engineering School, University of the Republic, from which he earned a Computer Systems Engineer degree. Ignacio has five years of experience teaching courses in data structures, algorithm, and object-oriented design. Ignacio is enrolled in a master program, published four research papers, and joined several research projects. He presented his work at two international conferences. His main interests include clean software architectures, object-oriented design, C++ programming, video games programming and computer graphics.