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Boris G.
Last update: 06 Sep 2018
MIDDLE /team lead
3D Artist/Generalist in the industry of AR/VR applications and a Game Technical Artist (Unity).
My Key Skills and Competencies:
- Modelling (HighPoly and LowPoly), texturing and visualization skills;
- Basic knowledge of composition, lighting and color theory;
- Basic knowledge of PBR modelling/texturing;
- Strong knowledge of V-ray rendering engine;
- Interior/exterior/landscape design, item modelling and environment design;
- Knowledge of image post-processing and color correction in Photoshop;
- Working in a team, meeting deadlines, and collaborating with customers based on
feedback.
All rates are indicative, annual rate includes 20% discount
20% discount on yearly basis
Usually responds within 1 hour
GMT+2 East Europe
Lviv/Ukraine, NY/USA

TECH STACK

Development Tools:

Unity Photoshop

Libraries/Frameworks/Tools:

.NET Framework

PORTFOLIO HIGHLIGHTS

Aug `18 – Nov `18

3 months

AR-AID Mobile Application

3D Artist

Project Description: No longer does a therapist need to put a real spider or a cockroach on your hand to treat insectophobia. With AR-AID Mobile Application you can use exposure therapy that involves gradual exposure to your fear, so you feel less anxious about it and get rid of simple phobias such as claustrophobia or acrophobia. Short Development Process Description: - Architectural design; - Algorithmic base development. Platforms: Android

Technologies Stack:

Unity

Aug `18 – Nov `18

3 months

Fort VR

3D Artist

Project Description: - Fort VR provides its users an opportunity to immerse into completely new environment and walk through unfamiliar places by means of 360 videos. - Short Development Process Description: - Adding and retexturing existing 3D models; - Level design.

Technologies Stack:

Unity

Aug `18 – Nov `18

3 months

AR Food

3D Artist

Project Description: AR Food is a 3D menu application which gives customers a large selection of viewing options allowing them to view the model from any angle as well as zoom in for a closer look. Clients can see the size, texture and ingredients of the menu items and then make an order. Short Development Process Description: - 3D reconstruction of dishes by means of photogrammetry.

Technologies Stack:

Photoshop

Aug `18 – Nov `18

3 months

Big Bet

3D Artist

Project Description: Beyond the alluring experience of ‘being there’, VR Big Bet participation is more than another computer baseball game. Using HTC Vive tracker and a real baseball bat you can play the most immersive baseball simulator ever! Short Development Process Description: - Creating characters and environment; - Rigging; - Animation; - Lightning setup and adjustment; - Level design.

Technologies Stack:

Photoshop

Aug `18 – Nov `18

3 months

Power Station

3D Artist

Project Description: Power Station is a Virtual training simulator that allows trainees to improve their skills by working on the virtual Power Plant without going to the real station. Short Development Process Description: - Making 3D reconstruction based on Lazer Scan Data; - Point Cloud processing and adaptation for the VR application in Unity.

Technologies Stack:

Unity

Aug `18 – Nov `18

3 months

AR Home

3D Artist

Project Description: AR Home is a mobile application that provides a virtual tour of the house in augmented reality. Short Development Process Description: - Level Design; - Lighting setup and adjustment; - Model Optimization; - Retopology; - Texturing.

Technologies Stack:

Unity

EDUCATION

Ivan Franko Lviv National University

Master's degree in Physics

AR & VR agency #359

10-50
Lviv/Ukraine, NY/USA
GMT+2

Industries

Construction & Real estate, Sports & Fitness, Healthcare & Medicine

We are a creative technology company with an outstanding team of experts who build world-class AR/VR solutions that transform existed markets.

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