Mar `17 – Jul `17
Responsible for the core mechanics and other functionality development including AR.
Fgfactory team handled all aspects of graphics development stage for promotional mobile game including UX / UI design, 2D and 3D assets design, animation and assets optimization for Unity 3D engine. The game was built for both iOS and Android. Software used: 3ds Max, Maya, Vray, Photoshop.
Technologies Stack:C# Unity or Unity3D Vuforia
Entertainment & Games, Advertising & Marketing, Food & Drink
Karazin National University, Kharkiv, Ukraine
Master’s degree – Physics