English:
Upper Intermediate
Lucas B.
Vetted by YouTeam
Argentina
UTC -03:00
America/Argentina/Buenos_Aires
English:
Upper Intermediate
Lucas is an experienced software Engineer with a strong background in developing with C++.
Lucas is an experienced software Engineer with a strong background in developing with C++. Highly experienced in all aspects of the software development life cycle, from concept through to development and delivery. He has 9+ years of industry experience includes working in aerospace projects, AAA video games, and large-scaleservice oriented systems.
Want to hire this engineer?
Check if Lucas is availableExpertise
Years of commercial development experience
9 years of experience
Core technologies
Other technologies
Project Highlights
Globant
Dec `21 - Present
3 years
Globant
Lucas works in a video game belonging to the genre of survival and open world.
Responsibilities & achievements
Developed by the companies Epic Games and People Can Fly, it is the first mode of the Fortnite video game. Lucas is in charge of the maintenance and development of new features for the dedicated server, in turn, he is in charge of the backend development as well.
Globant
Apr `21 - Dec `21
8 months
Globant
In this project Lucas worked in the NHL 22, that is an ice hockey simulation video game developed by EA
Responsibilities & achievements
The mayor priority of Lucas was the development of one of the most wanted features in the game: Roster Sharing.
BairesDev
Feb `21 - Apr `21
2 months
BairesDev
He was part of a team to work on a platform that allows users to create and manage collections of images such as events, interests, hobbies and much more on personal themed boards
Responsibilities & achievements
In this project his main task was to develop new functionalities for the existing advertising system of this platform.
Mercado Libre
Mar `20 - Feb `21
11 months
Mercado Libre
He was part of “Mercado Pago” project, a platform to pay, collect and invest your money easily and simply.
Responsibilities & achievements
He was the responsible for designing, implementing, testing, deploying and maintaining REST APIs for credit card ecosystem, using Golang as a main programming language, and following Hexagonal Architecture, Event sourcing and C.Q.R.S. architecture patterns. Also working closely with Product team and external providers. Responsible for adding new features to previously existing REST APIs for credit and payment systems.
Globant
Oct `19 - Feb `20
4 months
Globant
Lucas worked for the project of Madden NFL 21, an American football video game based on the National Football League (NFL), developed by EA Tiburon and published by Electronic Arts
Responsibilities & achievements
It is an installment in the long-running Madden NFL series. He was the responsible for designing, implementing and testing new features for EA’s American football game.
Globant
Oct `18 - Nov `19
1 year
Globant
In this project Lucas was the Tech Leader of Origin, a digital distribution platform developed by Electronic Arts to buy and play video games distributed or developed by that company
Responsibilities & achievements
The platform software client is available for PC and mobile platforms. His main tasks were the responsibility of the technical direction of a team of 5 senior engineers. And responsible for designing, implementing, and testing new features for EA's game downloader.
Globant
Feb `18 - Oct `18
8 months
Globant
He participated in the leadership of a development team for FIFA 19, a soccer simulation video game developed by EA Vancouver and EA Romania, also helping in its development is also EA Spain and EA Netherlands, as part of Electronic Arts' FIFA series
Responsibilities & achievements
This time he was responsible for technical management of a 7 junior-mid-senior engineers’ team. And for designing, implementing and testing new features for EA’s soccer game.
Servicios Tecnológicos Integrados
Feb `16 - Jan `18
2 years
Servicios Tecnológicos Integrados
Lucas worked as a Project Manager in Unmanned Aerial System (UAS) for Argentine Navy to patrolling maritime borders
Responsibilities & achievements
His main tasks were responsible for managing an UAV based project and system engineering. From the SW side, we were using YOLO algorithm on Linux running in a NVIDIA Jetson board.
Servicios Tecnológicos Integrados
Sep `15 - Jan `16
4 months
Servicios Tecnológicos Integrados
The project consisted to management Software of a Plane-Carried Synthetic Aperture Radar for the National Space Activities Commission
Responsibilities & achievements
He worked as Lead, managing the team in order to finish and deliver the management software. Backend implemented with C++ and Qt and Frontend implemented with Qt Widgets, following a MVC architecture.
Servicios Tecnológicos Integrados
Jun `13 - Sep `14
1 year
This project was about a Segmented Architecture Satellite Flight Software for the National Space Activities Commission.
Responsibilities & achievements
Here, Lucas was the responsible of designing, implementing and testing the software for the main satellite computer. Subsystem like communications, attitude and control, power management were developed, using C++ running over RTEMS OS.
Education
Higher education in Computer Science
Agency
50-100
GMT-3
Montevideo/Uruguay
Core Expertise
Industries
Logistics & Transportation, E-Commerce & Retail, Banking & Finance, Construction & Real estate, Healthcare & Medicine, Automotive, Branding, design, web development, ERP
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Check if Lucas is available