Summary

Expertise

Project Highlights

Education

Agency

TG

English:

Advanced

Tornike G.

vetted by Youteam

Vetted by YouTeam

Georgia

UTC +04:00

Asia/Tbilisi

English:

Advanced

A technical leader and passionate iOS Engineer, who make apps, produce the code, and loves toconsult about them. Based in Tbilisi, Georgia

I love solving difficult technical problems to simplify people's lives. Extensive knowledge of Swift, C#, Git, VIM, Reactive-programming, native iOS, Xamarin, MONO, Shell scripting, Linux, Operating systems, Design patterns, System Design, Object-oriented design, CI/CD, Data-structures & Algorithms. Casual knowledge of Objective-C, AWS, Android, Javascript, C, C++, CMake, Emacs

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Expertise

Years of commercial development experience

7 years of experience

Core technologies

Swift 6 years
SwiftUI 4 years
UIKit 4 years
iOS 6 years
C++ 4 years
Objective-C 6 years

Project Highlights

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Senior IOS Engineer

TNET

Sep `22 - Feb `23

5 months

SuperApp

Built modular and dynamic UI framework, concentrated in collections with DiffableData Sources, iOS 15+ Went from nothing to production in 6 months, with a well-tested and well-reviewedcodebase.

Responsibilities & achievements

Built design system, modular architecture, reusable theming module

Objective-C
Data Structures
iOS
Swift
UIKit
SwiftUI
icon
IOS & System Engineer

Qarva-Streams

Sep `21 - Nov `22

1 year

Qarva-Streams

Our main product was ultra-low latency live video streaming engine. The engine can stream 4K content anywhere in the world, to anybody with any Internet connection. In Qarva I was a Senior iOS Engineer, mostly working on video processing and streaming types problems. Writing and architecting our biggest client iOS application from scratch and implementing our own streaming protocol in purely Swift.

Responsibilities & achievements

- Implemented our own live-streaming protocol purely in Swift. - Worked on different types of in-house libraries, to increase our development tooling. - Closely worked with the streaming-engine team and worked on porting C++ client libraries to Swift - Created and implemented a live-cast feature for our client apps, where you can cast anything from mobile to your TV. - Worked on a standalone media player library for our clients. - Monthly, I was a technical speaker in our in-house engineering meetup.

C++
iOS
Swift
UIKit
SwiftUI
icon
Senior IOS Engineer

Space International

Aug `21 - Jan `23

1 year

Space Digital banking

Space is a financial app, with the ambition of transforming the traditional daily banking approach. Space is changing the way people handle their daily banking needs with a fusion of technology and design. I was part of, one of the squads from the iOS team. I was working closely with POs, BAs, and QAs to improve our squad product. Was doing a lot of code reviews daily, weekly code refactorings, and performance improvements. Always was looking forward to improving our codebase. Discussing, and rethinking new solutions with better design and architecture.

Responsibilities & achievements

Leading iOS squad, redesigned and re-architectured almost more than 50+ pages Shipped features, mentored engineers, and improved developer tooling andlanguage standards. Learned & evangelized RxSwift, and helped define the processes.

Data Structures
Swift
Design Patterns
UIKit
ARCore
SwiftUI

Education

Higher education in Computer Science

Agency

agency #4056

10-50

GMT+1

Valencia /Spain , Tallinn/Estonia, Lviv/Ukraine, Warsaw/Poland,

Core Expertise

AngularJS
AWS
Java
JavaScript
Kotlin
Node.js
PHP
Python
React.js
Spring
DART
Swift
Vue.js
Flutter

Industries

E-Commerce & Retail, Banking & Finance, Construction & Real estate, Sports & Fitness, Healthcare & Medicine, Arts & Culture, Beauty & Personal Care, Branding, design, web development, Management System & Automation

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