Hardworking Unity developer with 4 year of experience. I have been working with projects in Unity that contain multiple different physics-based asset
Hardworking Unity developer with 3+ year of experience. I have been working with projects in Unity that contain multiple different physics-based assets. Previously my experience was exclusively connected to game development (more precisely hyper-casual games), however recently I’ve switched my attention to VR/AR development. I have vast experience writing C# code for Unity 3D, setting up different multi-layered UI’s and integrating third-party SDK-s and plugins into projects. I am able to write clean and efficient code, keeping the code out of bugs and optimizing it when needed.